2005;
615 pages. New Author? : No. Genre : Epic Fantasy. Overall Rating : 9*/10.
Alas, Elantris!
Once upon a time, it was truly a golden city. Magic flowed freely within its limits, and
among all of its citizens, who were held to be gods, and revered for their healing touch. If you lived elsewhere, and were very
fortunate, the Shaod (the “Transformation”) would fall upon you and
you’d be instantly transported to Elantris to live a new and glorious life as one of them.
But something happened ten years ago. The Shaod no longer exists. Now, if you are very unfortunate, the Reod (“the
Punishment”) will fall upon you and you’ll be banished to live
within the black, grimy , death-filled gates of Elantris. There is no cure for the Reod, nor
any protection against it. It strikes
instantly, without warning, and without distinction. Anyone might wake up one morning with hair
falling out, and black splotches covering his or her skin.
Even a royal prince.
What’s To Like...
There are three main characters in Elantris: Prince Raoden of Arelon, Princess Sarene
of Teod, and the Derethi high priest Hrathen.
For most of the book, the chapters rotate among the POV’s of this trio, and each has a different “slant”.
The Raoden chapters are mostly Action-oriented. The Sarene chapters focus on courtly
Intrigue. The Hrathen chapters give some
keen insight on the squabblings of Religion.
All three are expertly penned, and the varying themes keep the storytelling from bogging down.
There
are a slew of supporting characters, all phenomenally developed; and a bunch of
secondary storylines to keep you on your toes.
I found the theological debates between Hrathen and Sarene fascinating;
and Harthen’s protégé, Dilaf, is a kewl study of “zealous evangelism”. There is also a lot of wit and humor, such as
Sarene’s (lack
of) artistic talent.
I
liked the magic system, which is centered around glyph-like “Aons”, and which
reminded me of my Mandarin Chinese classes from years ago. Stroke order and perfect sizing of the glyphs
are important, and there’s a handy glossary in the back of the book, giving a bunch of the
basic Aon patterns.
The
world-building is somewhat limited, considering this is a 600-page Epic Fantasy opus. For most of the story, our protagonists are
confined to the titular city of Elantris, and its adjoining city, Kae. The scene then shifts to Sarene’s home kingdom, Teod, for an
exciting climax. The last hundred pages
or so are constant action, but overall, I found Elantris to be a character-driven tale, and superbly done in that
respect. I did end up caring about what
happened to our three protagonists.
Kewlest New Word. . .
Caliginous (adj.)
: misty; dim; obscure; dark.
Others
: Revertiss (n.,
and a word Sanderson invented).
Excerpts...
Raoden shook his
head. “Galladon, that is just a tiny
part of it. No one accomplishes anything
in Elantris – they’re all either too busy squabbling over food or contemplating
their misery. The city needs a sense of
purpose.”
“We’re dead,
sule,” Galladon said. “What purpose can
we have besides suffering?”
“That’s exactly
the problem. Everyone’s convinced that
their lives are over just because their hearts stopped beating.”
“That’s usually a
pretty good indication, sule,” Galladon said dryly. (pg. 123)
Roial chuckled,
and Sarene followed his gaze. Shuden and
Torena spun near the center of the dance floor, completely captivated by one
another.
“What are you
laughing about?” Sarene asked, watching the fire-haired girl and the young
Jindo.
“It is one of the
great joys of my old age to see young men proven hypocrites,” Roial said with
an evil smile. “After all those years
swearing that he would never let himself be caught – after endless balls spent
complaining when women fawned over him – his heart, and his mind, have turned
to mush as surely as any other man’s.”
“You’re a mean
old man, Your Grace.”
"And that is the
way it should be,” Roial informed. “Mean
young men are trivial, and kindly old men boring. Here, let me get us something to drink.” (pg. 398)
Prince Raoden of Arelon
awoke early that morning, completely unaware that he had been damned for all
eternity. (pg.
1, and the opening line in the book.)
The
quibbles are minor. The key to removing
the curse from Elantris seemed a bit less-than-epic, but at least it wasn’t the
banal “find
the Ultimate Artifact and deliver/destroy it” solution. I felt like there was a continuity issue with
one of the Elantrian gang leaders, Shaor.
She is identified as being Lord Telrii’s daughter on page 309, yet that
never factors into the storyline. Did the
author change his mind as to how to resolve her?
My
biggest quibble is with the number of loose threads the Brandon Sanderson
never ties up. Galladon’s hidden past
remains …well… hidden. The military
threat to the kingdom of Arelon is still there, not in the least bit diminished. Kiin and Eventeo have some interpersonal
issues to overcome And the question of
which sect - the Korathi or the Derethi – are blessed with the
theologically-correct interpretation of god, is definitely open for further
debate and bloodshed.
All
these loose ends scream to be resolved in a sequel, and according to Wikipedia,
Brandon Sanderson has promised one.
However, he followed up Elantris with
the fabulous Mistborn trilogy (reviewed
here, here, and here), and then got the task of finishing up the late Robert Jordan’s Wheel of Time series. So he has been rather busy of late.
Still, one
can only hope that the sequel to Elantris
will eventually be written.
9 Stars. Subtract
½ star if you were hoping for a
hack-&-slash story. It’s there, but
you have to wait a while for it. It is
worth the wait.
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